Anyway. Here is the issue. When I have an object with FX-Emittor set as a custom object in the geometry properties, I can set the motion of the particles just fine (explosion, vibrate, vector, etc). But when I try to make an envelope for these settings, it only takes the value of the first keyframe in the envelope. So, for example, if I have the vibration set to 1 for frames 0 through 10, and set to 0 thereafter, it SHOULD make the particles stop vibrating after it hits frame 10. But it never happens. they just keep on doing thier happy dance.
Same thing if I go the other way. Set the motion to 0 for the first 10 frames, then to 10 for the following frames. It treats the entire animation as if the vibration is set to zero.
This same thing happens with explosion and the vector setting.
Anyone have a fix for this?
oh, if it matters, I'm using 7.5c