View Full Version : Cartoon Hand Modeling Timelapse

04 April 2009, 04:07 PM
This is just a timelapse of my first hand model in Silo. Pretty sweet modeling package if you ask me. There's some experimentation in it, but in the end, it turned out pretty good. I'm going to be doing a head next. We'll see how it goes. Silo has come a long way and has a great workflow for modeling.

Modeling a Cartoon Hand in Silo - Part 1 (
Modeling a Cartoon Hand in Silo - Part 2 ( ( I know the title says Part 1. That's a mistake)

Any comments are welcome.

04 April 2009, 04:54 PM
That was nice to watch.No matter how popular sculpting apps become you can't beat a good clean bit of polymodeling.:D

look forward to the head.cheers.

04 April 2009, 07:20 PM
Cool stuff. I'm glad to see there is a growing number of people picking up Silo for a lot of their modeling.

I'm finding it frustrating when I go into Maya to suddenly be missing my favorite hot keys.

04 April 2009, 07:33 PM
Maya may have all the "tools" but it is not what tools you have, but how you, as an artist, interact with the tools. Maya, to me, is one of the most powerful toolsets, yet one of the weakest workflows I have yet to work in, and I have been in Maya for 10 years now. Great program, but I would rather model somewhere else. I'm really liking Silo.

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04 April 2009, 07:33 PM
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