LC #42 Pipers Alley

View Full Version : DWIV-3D-Poison Osmosis-Scout

03-30-2009, 06:38 PM
Poison Osmosis

Finished most of my concept for the competition. My running theme is it's a frog that has been altered to stay moist by self contained machinery. The back has an intake to take in moisture with a condenser canister below it. The tubing would be integrated into his skin to carry the moisture to the different limbs. The legs would be mostly machine to help him jump long distances. His weapon would be the leeches hanging off his body. Instead of sucking blood they would be sucking the poison from his skin. Eventually they would fill up like a baseball and he could throw them. I picture them being like Alien blood from the movies, eating through anything when they explode.

04-14-2009, 05:19 AM
Just a little update on modeling.

04-14-2009, 06:48 AM
Hey this is a pretty cool idea you've got going here. The model's coming along nicely. Keep at it!

04-20-2009, 06:45 PM

Just a little modeling update

04-20-2009, 07:14 PM
Cool character, great hard suface modeling , keep it up!

05-10-2009, 06:01 AM
Getting close to finishing the color pass.

05-10-2009, 11:22 AM
You've got a very unusual idea there, but it's looking really lovely. I especially like the cyborg-bits, they're a nice mix of machine and organic looks. Keep up the good work!

05-19-2009, 04:59 AM
Final Beauty Pass

05-19-2009, 05:15 AM
Poison Osmosis Maps

CGTalk Moderation
05-19-2009, 05:15 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.