but i am doing on an animation (about 2 minutes)and almost i finished most of the shots i used mr for rendering of this animation .and i got that this ver of MR is productive and fast
but also has a lot of strange small problem...ok anough crying
i have a character that i rigged it's foot with group method
(look likes reverse foot) every thing is ok in preview but in rendering they dont work...
i solved it with apply bake simulation for bones then delete all
of ik and groupes but i wanted to know why ?