View Full Version : Charity Commercial: Peace Forever
07 July 2003, 12:09 PM
just wanted to show you a piece that I've done for the charity project "Peace Forever" earlier this year:
The object is a little silver needle that you can buy to support charity organisations like UNICEF.
The direct link to the movie (Windows Media 9, about 3MB) in english:
Peace Forever - English (http://www.screen-dream.de/video/Peace_Forever_Englisch.wmv)
... and in german:
Peace Forever - German (http://www.screen-dream.de/video/Peace_Forever_Deutsch.wmv)
It is modelled & rendered in Lightwave 7.5 and finished in AfterEffects 5.5
Some more info can be found on my website (german):
ScreenDream - Peace Forever (http://www.screen-dream.de/peaceforever.htm)
... or on the official site of the project (both german and english):
Peace Forever (http://www.peaceforever.de)
Thanks for any comment.
07 July 2003, 01:56 PM
It's hard to say when watching it in this quality!!! I really like the peasefullness of the work , and i am sure it looks in the realquality really well * white on white, which is hard to see in this divix. The editing works well and i think in general it fits this kind of organization, the music might be a bit too dramatic or even tragic!!!!
07 July 2003, 02:29 PM
Silvexil: Sorry it doesn't look good on your machine. It isn't DivX, but Windows Media 9 - it looks very good on my screen... But maybe you have adjusted your monitor quite light...? ;-)
The money collected goes to UNICEFs "Children in war regions" - so the music (that is selected by the customer) is thought to reflect that.
Thanks for the comments, maybe I should make a darker copy if more people only see "white on white"?
07 July 2003, 02:57 PM
sorry my mistake... i had my screen on a different setting!!!
so i saw it agian and it looks fine..............
07 July 2003, 08:50 PM
Ah, great ;-)
Anyone else having problems? The movie it thought to be quite "highkey", but surely it must not be white on white. Do you think I should make it darker for showing it on the web?
01 January 2006, 03:00 PM
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