View Full Version : Object: Watch

07 July 2003, 01:14 AM
I've been trying to make a realistic render of a watch (modelled from my own watch, as close as I could).

I know you can't critique on the actual shape, unless you own the same watch ^_^, but any tips on how I can texture / render it better?

I'm using 3dsm for modelling and Vray for the renders.
There's some random noise as a reflection map, because without something to reflect, it looked sorta strange.

Click the image for a larger (800*1200) image and a wireframe. (

Thanks! :)

07 July 2003, 06:59 AM
I apologise for bumping my own thread,
but could a mod kindly move this thread to the focused critiques forum? (Rather than create a duplicate thread)
Thank you.

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01 January 2006, 03:00 PM
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