View Full Version : Session 4?


Da_Ul
03 March 2009, 08:06 AM
So, what's up with session 4? :)

Greetings,
Uli

zortech
03 March 2009, 07:03 PM
I'd go for the lego theme and a 90min timeframe.

Da_Ul
03 March 2009, 08:23 AM
That's fine for me!
Uli

zortech
03 March 2009, 09:47 AM
For those who are interested, best reference I found for the specs of the different bricks.
http://ganime.de/Lego/measure.htm

Unfortunately only in german...

Digitool
03 March 2009, 03:51 PM
thanks for kicking up the next challenge

I don't think we need to have judging for these, it's just a fun quick thing to do to help learn new things and just have fun, so why turn it into a competition? you know?

Digitool
03 March 2009, 03:53 PM
http://nicjasno.com/forum/viewtopic.php?t=653

here is another good reference.

SKeller
03 March 2009, 10:00 PM
i think lego will be a great theme. Will bring back childhood memories!

Dansolo
03 March 2009, 09:06 PM
Lego, cool.

.......So many things to build, so little time.........

Here are some references

http://sirruf.net/essence/wp-content/uploads/2007/12/lego_gross.jpg

http://idletigers.files.wordpress.com/2008/01/lego-bricks-high-resolution.jpg

Hope this helps

Dan.

Dansolo
03 March 2009, 11:37 AM
This was fun..

http://img24.imageshack.us/img24/6844/lego1g.th.jpg (http://img24.imageshack.us/my.php?image=lego1g.jpg)


http://img17.imageshack.us/img17/5981/lego2r.th.jpg (http://img17.imageshack.us/my.php?image=lego2r.jpg)

Also did some videos
http://www.youtube.com/watch?v=30rppYT3yow

http://www.youtube.com/watch?v=q216haxuEHE

Dan

zortech
03 March 2009, 08:55 PM
Very nice work Daniel!

The bricks seem to match the proportions very well. The only thing I'd crit would be the piece with the "bended cyclindrical" connector thingy which looks slightly to small. If I remember correctly. ^^

But you've got the bricks very well, I like it.

I'd like to give it a try, but I haven't had alot of time lately. Maybe this week-end.

Dansolo
03 March 2009, 10:32 PM
Cheers, the hardest part was getting on block accurate, all the links at the top of this thread were excellent. So it was just a matter of punching in the numbers, so-to-speak.

Yea the bendly thing was a little guess work and playing by eye. Probably the one thing I want to change really (oh and getting a proper shader).

Overall im loving these challenges.

Dan.

Zortech the page you found about dimesions was a great help and when it comes the language issue, I ran it through Google no problem.

paulcapon
03 March 2009, 01:58 PM
That's great Dansolo! I love the before and after shots...really brings back memories :).

SKeller
03 March 2009, 06:34 PM
Here's my entry for this lego challenge. Took me around 90 minutes to complete.
Poly count is 33000 (smoothed). Hope you like it.


http://i256.photobucket.com/albums/hh180/stephentkeller/lego3.jpg
http://i256.photobucket.com/albums/hh180/stephentkeller/lego4.jpg
http://i256.photobucket.com/albums/hh180/stephentkeller/wire.jpg

Dansolo
03 March 2009, 10:07 PM
:applause: Great work SKeller.

SKeller
04 April 2009, 04:50 PM
thanks dansolo. Nice spaceship of yours! Do you a have a wireframe of your model?

Where's everybody? There's only 2 entries so far!

Dansolo
04 April 2009, 12:23 PM
Heres a quick wireframe shot
Tried to be as acurate as possible, including dimples underneath.

http://img228.imageshack.us/img228/8163/legowire.th.jpg (http://img228.imageshack.us/my.php?image=legowire.jpg)

Anyone knows how to render off really nice wireframes in Maya/Mental Ray let me know how.
Dan.

zortech
04 April 2009, 09:14 PM
Nice model SKeller! You should make a cool rendering. :)

I think it's time for the next topic. I'm currently occupied with an older project of mine, but I'd take some time and try to get back to this.

SKeller
04 April 2009, 07:57 PM
dansolo: i don't know any 'official' way to render the wireframes nicely. One way that i think works nice is to unwrap the UVs and use them as a color texture (well, unwrap all the lego bricks won't be easy... but maybe an automatic mapping will do the job). I believe maya vector can also render the wireframe, but i never tried it.

I did a google search and found this:
http://www.highend3d.com/maya/downloads/shaders/3886.html
you can try it as well.

zortech: thanks zortech!


I think we should make some suggestions for the next topic, then we pick the one everyone thinks it's the best.
Here are my suggestions:
- Office desk stuff
- Eletronic gadgets
- Musical instruments (... i think these may be hard to model in 90 minutes)

Digitool
04 April 2009, 09:18 PM
sorry for my absence guys. I'm nearing finals and have had a lot of work with school and work... and I'm in a band which is currently demanding a little more time than it used to.

I'd like to still be involved, but I may have more periods of time like this. We're aiming (band) to pick up over the summer months while I'm out of classes and who knows what will happen.

But, I like the idea of the electronic items. Things exist in a wide variety of difficulties, from cell phones to laptops, to gaming consoles to remote controls. Someone can pick something that kind of tailors to their style and experience level. I like it.

zortech
04 April 2009, 01:47 PM
Eletronic gadgets sounds cool. I'd go for that.

Espionage gadgets would be cool for a future challenge.

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04 April 2009, 01:47 PM
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