View Full Version : Still: d'aroma-chair
07-06-2003, 02:54 PM
a concept chair designed on a single freestyle session
(3dsmax 4.2, box modeling with meshsmooth)
rendered with final render stage-1
-GI with high bounce settings
-blurry reflection on the tables
-fresnel reflection on the chair
sorry, NDA.... cant say about the rendertime
edited in photoshop
07-06-2003, 03:14 PM
The first rule of chair rendering is.. You do not talk about chair rendering.
The second rule of chair rendering is.. You do NOT TALK ABOUT CHAIR RENDERING.
07-06-2003, 03:26 PM
i like it, it has that certain 'industrial design clinic feel' should be nice in print, the litle boxes dont convince me, what material should suppose to be?
07-06-2003, 03:34 PM
NDA = non disclosure agreement
no infos about the software go public...
final render stage one is on developing.....
and all betatesters sign a NDA.....
yeah you are right... :-)
yeah i have a 50x70cm print of this image.... looks impressive
The material is to represent brushed metal....
I know what an NDA is....that has nothing to do with the render time it self.....i dun care about the software or anything..just the rendertime....and thatīs ONLY..cuz u posted that..otherwise i wouldnīt even have bothered..
07-06-2003, 03:46 PM
the rendertime is a point in the NDA....
So this isn't about the chair,its about the rendertime you are not willing to tell?
Or is it about the quality of the render?
Anyway,... Another clean Gi render, what happend to the teapot?
hehe ,nah I like it.
Pretty basic geometry tho, but its about the render, not the models?
01-15-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.