View Full Version : Orc, Blizzard style

05 May 2002, 04:38 AM
hi everybody,

This is my first (finished) head made in Lightwave.
I decided to model an orc the way Blizzard Entertainment sees them.
I've seen quite some orcs modelled before, they seem to be quite popular, and I hope mine deserves to stand beside them.

I started out with spline modelling to get most of the shape done, then added detail and tweaked(!) the model in low poly mode/subpatches.
After that I made my first texture.
The hair was made using saslite. (I wasn't going to give him any hair at first, I just couldn't resist)
I hope you like it!

C&C are most welcome.

05 May 2002, 04:46 AM
My only real crit is that the hair needs to cast shadows.. it would look a lot better. Without the shadows it looks like they are just pasted on.

But overall you are headed in a great direction! :-)

I especially like the mouth/eyes area. Great modelling.

05 May 2002, 04:57 AM
same here :curious:

05 May 2002, 07:35 AM
Seems to be a dead link.. for me anyways :(

05 May 2002, 10:34 AM
I know about the shadows, unfortunatly, Saslite doesn't know how to render shadows.

Seems to be a dead link.. for me anyways :(
Sorry about that, my images are hosted by Lycos.

I'll put up a few more images.
Here's the first. Clearly shows the difference ^_^

05 May 2002, 10:39 AM
But wait, there's more.
This one is without the "haven't shaved for a while"-look.

05 May 2002, 02:19 PM
cooooooool :D
I love the model... but please, keep the beard of him... just for me? :bounce:

Otherwise, cool.
Would like a wireframe thou.


05 May 2002, 03:57 PM
i also love to creature breast ......may be i should said monster.......visit there.........<<monkey king>>.........<<>>:bounce: :bounce:

05 May 2002, 04:38 PM
Fashion Orc....he has plucked his eyebrows, and trimed his beard.

hint: randomnes....variation

keep it up!!


05 May 2002, 05:35 PM
You don't need cast shadow form saslite, you can paint the shadow in the texture, folowing the place of the fur.

I hope that helps, nice model.

05 May 2002, 06:02 PM
hey love the face good work... one suggst... maybe the chin would work better if it was tiny bit wider (like less pointy) since his jaw is big and wide i think the tweak on the chin might make the face look more natural.:)

anyway still great work..



05 May 2002, 07:37 PM
Great character, although i prefer him without hair.
With hair, i think he is way too human.:bounce:

05 May 2002, 05:57 AM
Thanks for the comments!

In the mean time, here's a wireframe :D

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