View Full Version : How find assigned vertices to a biped controller?

02 February 2009, 11:40 AM
Hi everyone,
I've a max model with a polymesh object assigned to a biped controller structure.
How can I know which vertices (of the polymesh) are assigned to a specific biped object? (like Bip01 L UpperArm for example)
I think I have to use the getpoincontrollers()function but it works only with editable_meshobjects and if I convert my polymesh to an editablemesh I lose the biped-meshvertices assignments...

Please help me!

Giacomo "Tusso" Marchetti

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02 February 2009, 11:40 AM
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