I've a max model with a polymesh object assigned to a biped controller structure.
How can I know which vertices (of the polymesh) are assigned to a specific biped object? (like Bip01 L UpperArm for example)
I think I have to use the getpoincontrollers()function but it works only with editable_meshobjects and if I convert my polymesh to an editablemesh I lose the biped-meshvertices assignments...
Please help me!
Giacomo "Tusso" Marchetti