View Full Version : lightwave->maya conversion
07 July 2003, 02:19 PM
i did some searches on the forums to try to find a conversion program that will take lightwave objects and convert them to maya, but all i could find was maya > lightwave conversion programs. does anyone know of a program that will take objects (don't even need whole scenes, just objects) and retain textures and surfaces and convert them from lightwave .lwo to any maya readable format?
07 July 2003, 02:36 PM
Try Deep Exploration
07 July 2003, 02:42 PM
What about exporting your scene as a .fbx excluding animation and other things so that u export your object? u can have kaydara's .fbx plugin for free.
07 July 2003, 06:25 PM
The ultimate beast of burden in the conversion cat is PolyTrans. Not cheap but will get the job done nicely.
07 July 2003, 07:07 PM
Try searching a little harder next time...;)
Here's a thread (http://www.cgtalk.com/showthread.php?s=&threadid=39775&highlight=maya+import)
Following CIM's advice, I had no problems getting objects with UV's intact into Maya.
01 January 2006, 02:00 PM
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