View Full Version : lightwave->maya conversion
07-03-2003, 02:19 PM
i did some searches on the forums to try to find a conversion program that will take lightwave objects and convert them to maya, but all i could find was maya > lightwave conversion programs. does anyone know of a program that will take objects (don't even need whole scenes, just objects) and retain textures and surfaces and convert them from lightwave .lwo to any maya readable format?
07-03-2003, 02:36 PM
Try Deep Exploration
07-03-2003, 02:42 PM
What about exporting your scene as a .fbx excluding animation and other things so that u export your object? u can have kaydara's .fbx plugin for free.
07-03-2003, 06:25 PM
The ultimate beast of burden in the conversion cat is PolyTrans. Not cheap but will get the job done nicely.
07-03-2003, 07:07 PM
Try searching a little harder next time...;)
Here's a thread (http://www.cgtalk.com/showthread.php?s=&threadid=39775&highlight=maya+import)
Following CIM's advice, I had no problems getting objects with UV's intact into Maya.
01-15-2006, 02:00 PM
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