View Full Version : Environment \ Robots
07 July 2003, 09:35 PM
Hope you all like the image.
07 July 2003, 09:59 PM
07 July 2003, 10:08 PM
modeling looks good. You planning on texturing it?
07 July 2003, 10:18 PM
mesa likes it what do you use ?
07 July 2003, 10:18 PM
It is allready textured. I dont wont it to have anymore texture because I am working on a short movie.
07 July 2003, 10:19 PM
I did the image in Cinema 4d Xl r7
07 July 2003, 10:24 PM
07 July 2003, 04:58 AM
The hydraulic in the center needs to be bigger, maybe instead of it being in the center, it should be bolted to the side of the machine.
It would look really cool if the warehouse was bigger, and there were more machines working in an assembly line of some sort.
Out of curiousity, Is it a Maya Render ?
07 July 2003, 10:42 AM
No, the image are made in Chinema 4d XL r7. And I did allso render it in cinema.
And I am now working withe the textures for the image.
[Sorry for my bad English]
07 July 2003, 11:57 AM
nice models but the textures are way too clean. mess them up a bit and it will look much better
07 July 2003, 01:31 PM
Like the oters sayd, the textures is lacking details.
The moddeling is good and I like the Idea but I think the cabine needs work. In my opinion it would lood better if the cabine didnt have the same width everywhere.
(I hope you understand what i mean.
I mean, the distance between the left and the right window in top-view shold be smaller at the front than on the back)
07 July 2003, 03:30 PM
Great design; however, it seems that the transparent drivers' canopy window edges look to be quite low-poly.... this could be intentional tho'....
07 July 2003, 11:20 PM
Interestingly unique design being floor based. Seem very realistic but I wonder what they do.
crits- the arms seem to lack contrast, like one section should be thin, maybe the biceps or forarm. Not sure.
The shadows seem a bit too dark to be that soft edged. I know it's a pain but maybe an adjustable render pass to fine tune and control. Either that or the theres not enough contrasting lights for the depth of the shadow. Maybe just bring the light up a bit, the the overall indoor ambience is nice too. Maybe just a little more specularity.
Also, a stronger reflections texture in the glass.
Very nice job.
07 July 2003, 02:38 AM
uh oh- its interesting, but I have to say that ripping the legs off of a poser robot is a little sleazy
07 July 2003, 02:46 AM
What!!! A poser model HACK!!!:thumbsdow
01 January 2006, 02:00 PM
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