View Full Version : set range
07 July 2003, 05:47 PM
i calculate particle move distance between two frame,
the num between 0.5 to 2.5
some time higer or lower then this,
how can i clamp it in 0 to 1,i can use it in ramp map
it like shade utility set range
07 July 2003, 03:58 PM
07 July 2003, 08:04 AM
i don't understand the question, you want to keep the particles confined with XYZ? 0 - 1....
is that right.
Change the lifespan so they die earlier or slow the particles down or write an expression in the position attribute of the particleShape node.
u might have to elaborate more here.
01 January 2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.