I'm having some problems when naming the components of my rig.
I need them to build up incrementally so Leg_Left01, Leg_Left02 etc.. the way I have it set up really doesn't allow for the script to be closed an opened up to continue.
It resets it and starts from the beginning meaning I get two Leg_Left01 bones etc..
Is there a way I can use Max's way of doing things? as if you create a default box in max continuously in maxscript it will name the next box 02, 03 etc.. can I do that with my name strings?
At the moment I am using a ridiculous
X = 0
X = X + 1
"name0" + X as string