I am trying to model an aircraft in Google's SketchUp. Essentially all programs are alike with a some differences here and there, but the basics of modeling stay the same.
I know how to create a boxy model out of side view and top view, however, I do not know how to implement the front view into that equation to get the right curves and such.
Does anyone know a successful technique or a good way to use 3 views to construct a model of a car, boat, plane, you name it. Without ribs (and a lot of plans don't include them) it just seems impossible to create the right curvature without guessing.
I could do some study on the object and do my best in guessing the curves, but I'd like to find a better way.