so here is my case, we have a character with an animation, the animator put some emitter for the effcets, then we tried to batch render it, frame one rendered but in frame 2 it did not up to the last frame, then maya gave us an error like this:
// Warning: file: /usr/aw/maya4.5/scripts/others/renderWindowPanel.mel line 920: particle1 has an invalid bounding box and will not be rendered. //
what does maya mean, even if we create a pdc it did not store the complete information of the particles then after enabling the cached files the particles didn't show up. what the heck is happening in our scene?