View Full Version : Biovision import
06 June 2003, 04:06 PM
Would it be possible to use any part of an animation in an imported Biovison files in Motionbuilder 4.02 Freelancer edition?
06 June 2003, 06:58 PM
Yes, you can import bvh file with the PE/freelancer edtion ...
06 June 2003, 08:20 PM
did you mean, use a mocap file, keep say the walking part but have his hands doing something different than that the BVH file is doing.
You might be able in blending, i haven't done it yet, but would be curious as well.
06 June 2003, 12:50 AM
I replied to your earlier post regarding this, but here is a quick and easy way to get the animation from just the lower portion of your character:
-Select the portion of your skeleton that you want to have animated
-Drop it into the first track in the Motion Blend tool
-Select the animation track and click Reset Cut
-Process this onto a new track
01 January 2006, 01:00 PM
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