View Full Version : Topology tutorials?

01 January 2009, 06:38 PM
Hello all

I was wondering if anyone knew of a primer on the web pertaining to topology in 3d models. Specifically, questions regarding proper edge flow, how to get rid of non-quad faces, what level of detail a game-ready prop model would need to be.

Any help would be greatly appreciated.

01 January 2009, 07:35 PM
This page should give you an insight into edge-flow theory and how to deal with poles of varying types.

I'd recommend having your 3d app open and trying to recreate the examples outlined as you read through the thread.

I hope this helps. :)

Capt. Vimes
01 January 2009, 07:03 PM
This other link is kind of a complement to the thread indicated by Mincher. There are a couple of animated .gif files with some interesting loop creations.

01 January 2009, 02:51 PM
Thank You both :)

Very Interesting

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01 January 2009, 02:51 PM
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