First time poster here. I have a somewhat unique problem that I'm hoping the community here can help me with. I need a simple "disk" shaped object with pretty specific vertex requirements: 500 "circles" each containing 1000 vertices. Below is a screenshot of what I have so far, a flattened cone primitive which I've subdivided a few times.
However, I can't seem to figure out how to get exactly what I need. Any help or advice would be appreciated, thanks!