LC #42 Pipers Alley

View Full Version : Geting transform matrix at time x?

01-12-2009, 12:55 AM
Im trying to get the transform of my object at certain times along the animation. Im trying to use the following code

mWorldMatrix = (mCamera.transform at time 1)

However this works fine in the console, but in my script it errors saying

-- Syntax error: at ), expected <factor>
-- In line: mWorldMatrix = (mCamera.transform at time 1)

and if i dont use the brakets it works, but it only get the transform, and ignores the at time 1 part :(

01-12-2009, 01:24 AM
'at time' is a context... so you'd want to run the commands that you want to run within the context of 'at time' as:

at time N (

01-12-2009, 06:43 AM
ok cheers, ill give this a shot :)

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01-12-2009, 06:43 AM
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