View Full Version : Interview with Francois Rimasson (3d artist)

01 January 2009, 11:32 AM
In our latest interview with chat with 3d character artist Francois Rimasson: (

01 January 2009, 11:16 PM
To take a snippet from the interview ...
I hope that its evolution will go in the right direction and its technology will be partially integrated into Maya, 3ds Max, or future software. The ideal software for me would be software which would take the best of both, and which would allow me to model, sculpt, retopologise, texture, animate and render within the same application.
I believe this is not to far off :drool: .

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01 January 2009, 11:16 PM
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