I'm at the point where I am going to just playblast the view that I want, with the correct image plane turned on. This is great because I can hide everything in the scene, but I cannot hide the image plane's camera! When I do this of course the image plane shuts off. And the camera's wireframe itself is in the view, when I need just the background. Can anyone tell me how to hide the camera while still seeing the image plane, or else maybe another method of doing this that I am completely overlooking? I need the image plane from a different camera because the render camera circles around the image plane in 3D space, so I need to view it from another camera. Thank you very much for any help.