View Full Version : Has anyone done anything interesting with Blender Fluids?

01 January 2009, 11:33 PM
Since build 2.46(?) there has been Blender magic fluids control. Has anyone used these features for something? I've seen the Siggraph demo and thats pretty cool, so just wondered if any other folks have some examples...

01 January 2009, 12:08 AM
Not having a serverfarm has always dampened my interest in trying fluids. :P

01 January 2009, 12:46 AM
This site ( has a lot of cool high resolution (simulation and render) stuff. There's at least one featuring fluid control (which has actually only been in the official release as of 2.48, btw).

CGTalk Moderation
01 January 2009, 12:46 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.