View Full Version : Environment: Dark ages fortress
06 June 2003, 08:17 PM
This is somthing I've been working on for the last couple of days.
I was trying for a sort of a stylized look, kind of Blizzard: Worlds of Warcraft style. I modelled it in max 4.2 and set up a custom light set, using the default rendering. I intentionaly avoided using Brazil, (not that there is anything wrong with Brazil but I wanted to challenge my lighting ability). Its not realy 'finished' just abandoned, Crits please.
Dark Ages: Fortress (http://www.dustincondie.com/highpoly_pgs/castle.htm)
06 June 2003, 10:19 PM
I like the floor effect, the way it looks like it is plastic model and used in table top game.
the lighting on the evening shot is off, the shadows should be tinted with main light.
i think main let down is the wood textures otherwise a good pice.
06 June 2003, 10:20 PM
Looks very nice, man!
Can't really give any C&C, except that it's...well, nice :cool:
Keep up the good work!
06 June 2003, 04:02 AM
Thanks for the input, I agree about the board textures, they are kind of flat.
01 January 2006, 12:00 PM
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