View Full Version : Sub-D weights and endomorphs

06 June 2003, 04:21 AM
I am trying to create characters with a low poly count. It occured to me that by adjusting the sub-D point weights I could probably get a little more with a little less...
But I am wondering if that will affect the endomorphs or anything else when it gets to surfacing and animating.

06 June 2003, 05:38 AM
No, SubPatch weights are fine with all those things.

06 June 2003, 07:14 AM
Hey Kretin, your avatar looks a bit like Ernie Dingo, he even has the same smile :)

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