View Full Version : Mental Ray strangness:(UV Maps???)
06 June 2003, 02:13 AM
anyone come across this before? this is a poly model with good UVs - renders fine with Maya's defualt render engine, but there's something strange happening in Mental ray. I've tried deleteing the UVs and remapping -- didn't work. there seems to be no issues with the geometry like zero length edges etc. this is a bump map - does the same thing with a color map.