XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : textures don't display in OGL?

12-22-2008, 09:24 AM

I'm having a problem getting the textures to display in OGL. I created a model, textured it (just render tree materials) and rigged it. The textures showed up fine in OGL. Then, I saved out the model and imported it into a scene for animation. The model renders fine, but the textures do not show up in OGL (the model appears gray- default material).

-I have the viewport in "texture view"
-The material property page is set to "Track Render Tree"
-The model renders fine, but it does not show the textures in the viewport (it just shows the default gray material)

I'm using xsi v5.11.

Any ideas? Any help would be greatly appreciated!

12-22-2008, 11:19 AM
Texture Memory?

If you are using huge textures (which no realtime artist should ;) ) you might not have enough video memory to show them in a viewport - I admit it's unlikely but a possible cause.

Can you post a screen shot of your render tree?

12-23-2008, 06:21 PM
Thanks for the reply.

I have no texture maps... just phong, mix2colors, etc. I'll try to post up a screenshot tonight.


12-24-2008, 03:36 PM
Try forcing a uv/image by using "use specific image/uv" in material>OpenGL display and chose the one u want.

12-24-2008, 05:55 PM
@decwest and finalgathering
Thanks for the replies! Still no luck though. I have posted up some screenshots though.

1) track render tree
2) use specific image/uv
3) render is ok, but OGL shows no texture

note: I am in texture view and am using v5.11. Also, the model did show textures when I originally created it, but when I imported it into another scene, the model no longer showed textures in OGL.





12-25-2008, 11:52 PM
Just a note: If you use "specific pair" but only set the UVs and not the image clip of course it won't show much :) You need to also specify the image you want to display.

12-26-2008, 08:08 AM
Ah... that does make sense. Thnx for pointing that out. heh

12-26-2008, 12:49 PM
Ah... that does make sense. Thnx for pointing that out. heh

NP, when all PPGs look the same it's funny how logic can hide in plain sight ;)

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12-26-2008, 12:49 PM
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