I have some simple questions about working with XSI and Modo together. I have been making this classic sports car that has lots of small parts inside and out like small lights and logo and mirrors and meters and wheels and spokes on them, etc. etc.
When I am trying to export from Modo to XSI using OBJ, all those tiny objects are getting merged into one mesh, which is very inconvenient. If I try LWO, then the size information is lost and what is a small model in Modo becomes gigantic in XSI. When I export it back to Modo as OBJ or LWO, it does not become small again and stays gigantic, so that does not work so well.
The second problem is, when I am exporting it from XSI to Modo, a lot of random pieces have all polygons flipped. Sometimes it is easier to fix, sometimes it is quite difficult. The 'align' tool does not work always. In fact is fails more often than it succeeds. Since I need to import and export very often, this is giving me a huge headache.
The third problem is, unlike XSI or any other 3D app., Modo does not export what is selected. Instead, it exports all meshes, even the hidden ones. The only way I seem to export what I want is to delete the rest of the geometry and export and eventually undo the delete. It seems a very clumsy and risky way of working.
If someone has any solution to these problems, please shed some light into the matter. Thanks in advance!