My apologies if my question sounds beginner or is in the wrong location but I am trying to set up a camera rotation of a character I modeled in maya. I have a camera set up on a nurbs circle motion path. In order to fit the entire character I have to place the nurbs circle around the torso but I find when I compare my camera with the front view camera it is lower but if I move it up to where the front view is I can't seem to capture the entire character. If I rotate the camera down it does not seem to match. I would like to create a rotation on the same level as the front and side views.