View Full Version : Render visibility

12 December 2008, 04:41 AM
I'm instancing an object using particles which I only want to be seen by GI (in VRay). I'd usually do this by simply telling it to be unseen by the camera, but this doesn't seem to carry across to the instanced pflow geometry. Is there any way to do it?

12 December 2008, 09:58 AM
Try to change the Object Properties from inside the flow (right click on the global event), rather than selecting the icon on the viewport.

12 December 2008, 11:17 PM
Worked great, thanks grury.

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12 December 2008, 11:17 PM
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