I'm doing a scene with 4 emitters and a boned ik/ fk character and using sasquatch for some grassy bits. When I use 3 emitters and sas, everything renders properly. When I use the 4th, all of a sudden, no sasquatch. It shows the sas render process just as if it was going to work, but no fur/grass!
It doesn't matter whether I clone the emitters or start out new ones with different settings. Number 4 is a no go. I'm thinking this may be a memory problem, rather than a sas or lw problem. I've worked around it, with comping the last emitter over the rest of the scene as a background, but it means twice the setup and double rendering. If it helps, I've got 512mb of ram.