Can somebody explain difference of gi quality: in viewport and render window?
using 11.012 demo win32, with standard ir+qwc(full an-n) preset.
1. i try to render in viewport. And got normal behavior of various samples(shadows, lights)
2. when i try to render in separate window(after several passes of preset). Got flat style like without gi.
is viewport's render preview have same settings as interactive render region? or...