is there anybody to help me, I have a probleme with a rigging/skinning in 3Ds max
this is my second rigging, I spent a lot of time to find solutions...
my problem is :
I made a rigging with IK/FK blending, muscle system with skinFX
this is symetrical
but when I twist one of the forearms the skin go wrong but I don't know why.
So if some on can help me.....