View Full Version : Mental Mill Export to XSI

12 December 2008, 04:12 AM
Has anyone successfully used Mental Mill AE to export a realtime shader to XSI?

I've been struggling with this for a while and hope someone can shed some light.

I did the following steps:

Select root in MM export to CgFX.
Set to OGL display in XSI
Select object and click Material>CgFX
In XSI 7 import the .cgfx script to the object.
Get "CgFX: Technique TO did not validate " XSI message

All I see in my object was grey shading.
Will really appreciate if someone could advise.
Thanks in advance.

Best of Regards,

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12 December 2008, 04:12 AM
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