im using 3dsmax 5 and motionbuilder 4.00 b. The problem i have is that my morph targets do not occur. When i make the following stack form bottom up: -editable poly(original model) -morpher -skin everyting works perfectly. Motionbuilder detects morpher and skin and i can work perfectly. The problem is that i have a high poly model and i want to make the complete model first. After that i detatch the head, morph it and attach it back on through a edit poly. Doing so i get the following stack: -editable poly(original model) -morpher -edit mesh -skin. For some strange reason motionbuilder can't find the morph targets anymore....