View Full Version : Esperient Creator :: Technology Focus
12 December 2008, 05:50 AM
CEO Ben Vaughan was excited about Esperient's new Creator 3.5 application, so when he presented it for us, I thought I'd let him explain how the technology works and what people get when they start creating with it. It's a new addition to our CGProShop.
12 December 2008, 06:03 AM
Ah, so that's what Right Hemisphere did with Cosmos Creator. Interesting.
12 December 2008, 06:33 AM
wow, thats really interesting
12 December 2008, 04:21 PM
How about a quick description for low bandwidth folks?
12 December 2008, 01:07 AM
Isn't viewing the page without images mostly the same thing?
12 December 2008, 05:40 PM
Congrats on a nice promo article.
Just went to the site and viewed the video demo and it looks pretty damn cute. After QuARK and hammer anyone talking game engine/editor and drag drop in the same sentence is my friend for life! :) The interface looks neat and functional. The price tag would suggest this to be the zbrush of interactive applications,... unbelievable. I will be taking a close look at this one.
The force be with you Esperient
12 December 2008, 10:47 PM
If you are going to mention Cosmos Creator, oops Deep Creator, oh no, I forgot -- "Esperient Creator", as it is called now (this app seems to go from one identity crisis to the next, as does the pricing: $499 (2004) to $1995 (2007), at present back again at $500), please consider the alternatives as well:
dxStudio (http://www.dxstudio.com/) free community version (hey, where did RH get that idea from), 50-100 pounds non-commercial, commercial 175-375 pounds, excellent and easy to use real time authoring app.
Blender (http://www.blender.org/) - free, new real time game engine.
Quest3d (http://www.quest3d.com/) Excellent real time authoring, but at a cost: 1249 euro up to 9999 euro) Used for enterprise level (training) simulations.
3dRad (http://www.3drad.com/) Very simple to use, but powerful, often underrated realtime engine because of the out-dated look of their website. $149 - really, a steal. Fun to use.
Anark Studio (http://www.anark.com/) Seems to be aiming at the same market more or less as Esperient Creator).
3d Game Studio (http://www.3dgamestudio.com/) Up to $899 pro version (though more aimed at games, still a very viable option for visualization).
Unity - http://unity3d.com/ At present Mac only, but keep an eye open for the upcoming Windows release - it's going to be a biggie! $199 and up.
With all this competition on the market, it is no wonder Right Hemisphere had to 're-brand' (read: change the pricing on) their product. I don't know why, but I feel they had a real hard look at the DX studio website and market approach - they seem very similar in both look and feel...
I have worked with all of the above in the past (and present - I work in virtual heritage visualization) , except for Anark, and found that it is rather an individual's preference which one works best - I would advise anyone to try before you buy - especially importing (animated, even skinned) objects/character may pose problems. If you are interested in real time visualization or game prototyping/design, try before you buy!
In my experience, Deep (Esperient) Creator worked reasonably well - but dxstudio and 3dRad offered the same functionality (and at times more) and were easier to use. Support for both products is amazing. In the past the higher price kept me from continuing to use Deep Creator - however, with the price being reduced as it is, it may be worth a second look.
*edit* Most of the above products offer some kind of web player. Blender and Unity are platform independent, which may be an important asset to some.
12 December 2008, 12:34 AM
so the disclaimer is upfront and clear I am one of the Esperient founding team.
I thought it might be useful to add a few comments here, and let everyone know - if you have questions I'm on the forums and happy to answer them best I can.
@Hvanderwagon - good advice.
If you are looking for real time interactive 3D programs - please check out what is available. There are a number of tools which vary in approaches and feature sets and workflows they support.
What matches will be based on your short and long term needs. aspirations and budget. its certainly worth shopping around to see what the formal and informal reviews say and test the products yourself. The list of software posted in this thread is a a very good one. To be comprehensive you would probably want to add the following (in no particular order)
Virtools (5K base, 10K)
RTT (25K base)
Vega Prime (7K base, 1K runtime license)
Papervision for Flash (free SDK but requires Actionscript knowledge
WebSeed studio (approx 700 euro)
Stonetrip Shiva Advanced (1499 Euro)
There are a number of really smart folks who work in this area of our industry, and who like us, are trying to build the best product they can. If you are looking for real time 3D interactive authoring tools - download, test, sample the user forums, see what support is like and see which is the best fit for you.
Obviously I am biased - with Creator I believe we have built something extra special - however go check out what is available and see what works for you.
If you decide Creator is a good fit - we will be happy to welcome you to the Creator community and help you get started with interactive 3D any way we can. If you go with something else - then good for you - the more innovation and inspiring interactive 3D content that is created - the better.
12 December 2008, 01:47 PM
Good post, Phillip :thumbsup:
07 July 2009, 11:12 PM
I've given Creator a little test run. I like its simplicity and at first glace it seems to have a lot of features and power.
However, the one thing that it appears to be missing is support for 2d images. I would like to be able to superimpose 2d logos over my scenes, add some overlays or at least create a title pic for my production. Is this not possible or am I overlooking this feature?
07 July 2009, 11:12 PM
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