I found that my mia_material_x_passes doesn't work with GI although it has connect itself to the photon shader slot of the shading group. It works, If I replace the photon shader with other photon shaders (basic, dgs_material_photon or material_x). And the material_x works, until I upgrade it..:surprised It's the reason the mia_material_x still exist in the hypershade?
I have search around for answers, havn't seem any one experienced this. Can someone help me figure out what I missed or what wrong with this?
Thanks in advance.:thumbsup: