View Full Version : Steampunk Myths and Legends Entry: Jonathan Haeffner
11 November 2008, 07:53 AM
Jonathan Haeffner is entered in the "Steampunk Myths and Legends" update: View Challenge Page (http://features.cgsociety.org/challenge/steampunk/view_entries.php?challenger=16031)
Latest Update: Storyboards / pre-visualization: zeus' head
11 November 2008, 07:29 AM
Here's some concept work of a young and younger Zeus to kick it off. I'm already having fun working out some designs on a couple of Titans, and I'll have those up here tomorrow/later today.
11 November 2008, 06:26 AM
Character Sketches of 2 of the Titans. Cronus and Prometheus. Not the final designs yet. Doin a bunch of sketching on paper, but my scanner is on the fritz, so I'm transposing them via tablet, which I'm just gonna use to finish my previz now.http://i235.photobucket.com/albums/ee127/LogosTekhne/cronus.jpghttp://i235.photobucket.com/albums/ee127/LogosTekhne/promethius.jpg
11 November 2008, 06:28 AM
I really need to figure out exactly how I'm going to execute this thing. I'm thinking of doing some 2d/3d combination for it.
11 November 2008, 06:48 AM
Previz work for Zeus' steampowered GodRobot
11 November 2008, 09:25 AM
Great sketches - realy nice pencil (tablet) work in here!
11 November 2008, 10:30 AM
Cool!!! Every kid's gonna be wanting a "Zeus' Steampowered GodRobot" for christmas!!!
(Toy. Accesories sold separately)
11 November 2008, 11:45 AM
I have a feeling this will be one of the more interesting threads to follow :)
11 November 2008, 04:18 AM
Thanks for the kind words, everyone!
Here are some Titan head concepts. Updated Prometheus' design, and the upper left helmet is Cronus'
11 November 2008, 04:22 AM
Below is a quick color concept for the Titans' Olympus. The Gigantic gearworks should be fun :) (I keep forgetting that when I submit an image, it makes a post for me. I end up having double, then have to go back and edit the first one. Just like I'm doing now. HAH!)
11 November 2008, 04:29 AM
The Titans' Olympus before the War.
11 November 2008, 07:25 AM
If you translate that very angular style of your concepts (on the humans), I think that it will look AMAZING! Really keep an eye on this one.
11 November 2008, 05:41 PM
Definitively will follow your entry. Loving the concept work!
11 November 2008, 06:22 PM
Intresting story and very good looking concepts. Really like your art style. I wounder how it will look in 3D...
11 November 2008, 02:59 AM
Looking good Jon. Also, many thanks for pointing me to Steamboy and The Amazing Screw On Head.
11 November 2008, 05:20 AM
Started the head of Cronus in 3D. still getting some of the shapes and angles worked out, but it seems to be off to a good start
11 November 2008, 07:39 AM
Low poly body for Cronus. After I get more of the models done, I'll be taking them into the wonderful world of Mudbox!
Working up some Storyboards, too. Those will be up this week.
11 November 2008, 09:00 PM
cool concepts! can't wait to see more.
11 November 2008, 04:03 PM
Atlas and Prometheus low poly. next up is Zeus and some of the the GodZeus
11 November 2008, 04:20 PM
Interesting promising concept.
Your modeling looks extremely low poly. Can you post a couple of wireframes?
11 November 2008, 07:50 AM
as requested, a couple of wireframes for a couple of the low poly base models, plus a solid one for zeus.
and the one solid
11 November 2008, 07:55 AM
low poly Zeus in goggles. I'm attempting a likeness to a young Lawrence Olivier, in homage to Clash of the Titans' Elder Zeus.
11 November 2008, 08:33 AM
Thanks for showing your wireframes :) Looks like a clean mesh, very game oriented.
What software do you use?
Is your character going to do some extreme movements, like being involved in the action sequence? Or is it going to be mostly motionless? My concern is that it doesn't have enough mesh definition for proper deformations. Specially the face - that's if you are going to do facial expressions on it. You may get away with an extra smooth on the body, but the face would need a couple of loops around the mouth...
Nice work overall :)
11 November 2008, 08:33 AM
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