View Full Version : Adjusting textures after surface approximation

11 November 2008, 09:54 PM
Hi all,

I am trying to adjust a texture after I have put a surface approximation on it. Is there an easy way to do this or do I just have to adjust and eyeball it?

-Maya 2008 (OSX)
-Mental Ray


11 November 2008, 03:31 AM
Using the IPR feature on low antialiasing settings for really quick updates might be helpful? Almost like a slightly slower viewport.

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11 November 2008, 03:31 AM
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