View Full Version : Help djRivet.mel script

11 November 2008, 11:46 AM
Hi guys!!

I've used the djRivet.mel script on my character before and it worked as expected and it's a great script i must say.

I have another character I need to use it on but the issue I am getting is that all the follicles stick in one are of the geometry and all the rivets follow just one blend shape affecting the base geometry. I have deleted history on my ge and reapplied the blendshapes but the problem persists.:sad:

Please help if you have suggestions on how to fix this


11 November 2008, 09:08 AM

Follicles go by UV. So check the UV the geometry.


11 November 2008, 01:57 PM

Thanks shinyprem, it was the uvs, now Ive laid them out and it works perfectly, it does not work with automatic mapping though... but great stuff:buttrock:

thank you

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11 November 2008, 01:57 PM
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