I have a particles with color ramp connected to their age. When I go to hardware render and turn on Motion Blur, the results are not right with colors. So I turned on particle cache. But I also want to save my disk space and I was using this command (you know that writing everything is wasting GBs of space, mostly you need only position and velocity):
dynExport -path "z09_shield" -f "pdc" -mnf 250 -mxf 460 -atr position -atr velocity -atr age SHIELD_particle;
as you see Iīm writing only certain atributes for certain particles. But the colors of the ramp donīt stick as they should.
Which atributes should I chache if I need my colors from the ramp to be right?