View Full Version : game companies that usa SOFTIMAGE|XSI
04 April 2002, 07:03 AM
cound some ppl post some game companies that usa SOFTIMAGE|XSI.
even if you know 1 is already enough, just post a way, let it be a help thread for XSI ppl wanting to work in game industry with XSI.
05 May 2002, 02:32 PM
come on ppl, you got to know some, don';t be lazy :)
05 May 2002, 02:44 PM
Wish I knew, I believe that monolith was a Soft house, but I think they are making the switch to Maya. Not sure if they have done that yet though.
05 May 2002, 04:29 PM
I don't think that XSI is much used for games. For that price you can buy a few Max or Lightwave seats. I think that's the reason. Don't know any gamecompany that use XSI.
05 May 2002, 11:40 PM
ur best bet is japan. japan uses softimage for all there games pretty much. sega is the biggest user of softimage. actually they even had a special edition softimage that game with all the models, textures, and animations from the game shenmue. it costs like $200,000. but the whole game with it pretty much. and jet grind future was all done in softimage.
05 May 2002, 02:43 AM
In Italy i work in videogame agency and used XSI for model and level
your look at
other is Milestone ( superbike 2001 )
05 May 2002, 02:46 AM
in japan softimage is more used
tekken - wipeout - dead or alive 1-2-3 -resident evil ecc ecc is make with softimage 3d-xsi
05 May 2002, 02:52 AM
Yeah, most Japanese game companies do use Softimage, but they still use mainly Softimage3D. My current company does as a matter of fact. XSI hasn't had very good polygon modelling tools until 2.0, so that may have something to do with it. Plus, since most of these companies have been using Soft3D for years and it still works for them, they haven't seen a need to buy the more expensive XSI.
The Sega thing Parasite7's talking about is called the Game Power Kit. It comes with over 60 plug-ins for Softimage3D that were used when creating Shenmue. But the price is actually 250,000 yen, not dollars. A huge difference there.
Personally, I hope most of these companies move over to XSI sometime soon. Because Softimage3D is kind of getting old.
05 May 2002, 01:56 PM
I'm a big fan of XSI 2.0.1. The big thing they need to do is lower their price. That's what Maya did and companies started switching over from Max. XSI is such a powerful, yet easy to use package and it's only going to get better. I know Namco used it for the latest Pacman game (although I'm not sure if that's good publicity for XSI......kinda like Lightwave showing off 'Jimmy Neutron' *cringing*), and it was used in Virtua Fighter 4. I'm not sure what aspects of it were used for Virtua Fighter 4, but they were showcasing it on their site. www.softimage.com
I'm with you, I'm anxiously awaiting the day XSI takes over the industry. It's only a matter of time.
05 May 2002, 02:38 PM
kamikazerussell you are da man! i love XSI and i love you for loving XSI :) yah it's only a matter of time, the next XSI release is gonna be even more HUGE. maya's price drop was only meaning that it's going down and afraid of competition.
05 May 2002, 03:52 PM
Softimage was at least used to make Jedi Knight II: Jedi Outcast by Raven software, not sure if it was 3d or XSI though.
05 May 2002, 11:06 PM
I heard that a couple of divisions of Electronic Arts in BC, Canada were switching over to XSI.
05 May 2002, 03:20 AM
Thanks for the kind words Vic.....I was wondering.....how many game companies are up in the Vancouver area? I noticed you were from there and I must say, I love that town. :beer:
05 May 2002, 06:16 AM
yes EA in bc and mainframe are switching to XSI.
kamikazerussell, now thanks for your kind words about my town :) yes it's really beautiful indeed.
well, there are atleast a dozen of game companies in the small vancouver that i know/knew of (might have forgottten) and from time to time i always read somewhere a new name of a game company. i guess there is alteast 20 companies in the whole vancouver area.
i'm passing EA HQ almost every time i go to college. their building is like the city itself :)
05 May 2002, 08:42 AM
Hey, Im new here and live in Vancouver.
Vancouver has quite a few companies the only downside is that there is little to no hiring going on. I graded VFS a little while back and of 3 or 4 classes of 3D only 4 people have jobs...I know there are multitudes of factors when it comes to employment I'm just saying don't pack your bags and head to Vancouver seeking your fortune. On a positive EA is hiring...very very slowly :):hmm:
05 May 2002, 09:28 AM
no offence but a good artist never really has unemployment issue. in this idustry there is no moddle or low classes. you just got to be the best to get hired. well those 4 ppl from VFS got hired and i'm sure they actually were one of the best students in vfs at that time.
again no offence. but true guys, vancouver isn't a place for job opportunities. if you live here then fine but if you don't then don't try and leave some pie for the locals :shame: :rolleyes: :eek: :) :beer: :buttrock: :insane: :curious: :deal:
05 May 2002, 11:05 PM
The last thing I wanna do is get in an arguement online...and yes, i know you said "no offense"...however if i said no offense but your no talent tool...you would probably still be offended right? Especially seen as how I don't know you and have never seen your work etc...So when I post a message that simply says the job market isnt to hot in Vancouver try not to shoot down 4 classes of 3D animation graduates, it's not very cool.
05 May 2002, 12:31 AM
well Rob3D31 sometimes it's just good to look at reality with open eyes. the truth is most of your or my classes grad will never find a dicent job, for someone it's just not given to be good. hey i might never find a job, who knows. the point is only a few grads from each semester or year finding a job and that's for a reason
05 May 2002, 05:43 AM
I've chosen not to reply to this post for so long for a couple of reasons...
1. It's absurd, unless you happen to an expert in all aspects of corporate transactions, projects and contract development aswell as hiring and attaining a job in all areas and branches of the 3D industry. Even if you were, the generalization that " a good artist never really has employment issue" would still be extremely dense.
2. Your posts are flip flopping...Originally you stated "no offence but a good artist never really has unemployment issue"...Did you happen to see the Final Fantasy movie? I would say the artists involved were all very talented, however when Square pictures went under I'm sure there were some unemployment issues. Also more, locally with mainframes HUGE cuts, more artists were laid off due to a combination of poor managment descisions and a software change (nothing to do with artistic quality)...These are only two two examples of events that have had effects on job markets in an industry that is constantly breaking down, building itself back up and changing very rapidly. SO, before you tell be to view the industry with "open eyes" I suggest you look a little further and harder at it.
05 May 2002, 08:33 AM
Rob3D31 have you been gothering info on the state of the industry all the time it took you not wanting to reply on this thread?
i never said anything about ppl in the industry, i was talking about ppl getting out of schools into the industry. it's a hard competitive field. you only get a job after school if you are really really good or you might suck but have good connection......
just like in every other industry there are specialists and ppl who just know what they know and nothing more, either too lazy to learn more or just limited in intellegence (not meaning stupid, you can be great artist but don't know how to do 2x2).
there are too many grads out every month or day then there are job positions opening up and the only ones getting them are veterans or students with really good skills or really good connections. what about others? well that was the whole point of the conversation. what will happen to them (us or me or you whatever) well they will be expending their skills while unemploied but the thing is that for every other day there will be more skilled ppl graduating and taking the jobs. so in the end one might end up never finding a job or just loose hope and try in other career.
someone is always left behind that that is what you should understand.
as for ppl like in square soft? you do really think those ppl will be unemployed for a long time? they will eventually take a sit somewhere, where there should have been a skilled student or another veteran.
i know i know, you probably wouldn't want to respond to this one again for another week or more. take your time :)
05 May 2002, 08:54 AM
Just when I thought you couldnt twist your words any further youv'e managed to transform your ignorant statement of " a good artist never really has unemployment issue" into yet another completely different speech. Flip Flop Flip Flop....
1. " I never said anyting about people in the industry" ...so once your in your no longer an artist? Becasue it seems to me when you talk about artists they would be included...if you had said students maybe what you had said might have been worth something...actually nope. Although you did kinda flip it in this post didnt you, great flip flopping Vic.
2. "just like in every other industry there are specialists and ppl who just know what they know and nothing more, either too lazy to learn more or just limited in intellegence (not meaning stupid, you can be great artist but don't know how to do 2x2)" But vic! If he or she is a good artist, why would they have a probelm regardless of if they knew 2x2 or even if they had a bad attitude? As long as they are a "good artist" they will never have employment issues right Vic! OH... Wait..was that artist or student..I got lost in the flipping and flopping.
3. "there are too many grads out every month or day then there are job positions opening up and the only ones getting them are veterans or students with really good skills or really good connections. " CONNECTIONS?! What would that matter...If I had some connections but was competeing against a "good artist" there is NO WAY I would get the job because good artists never have employment issues...Thats what YOU said Vic...Man I'm gettin dizzy with all this flip flopping and self contradiciton of yours....what is your argument again? are you trying to HELP me demonstrate how ignorant what you said was? Your doing pretty well, can you kick yourself in the crotch for me next?
4. "as for ppl like in square soft? you do really think those ppl will be unemployed for a long time? they will eventually take a sit somewhere, where there should have been a skilled student or another veteran" ...Vic, according to you there is no "should be's" remember, its all about "good artists"...or was it students..oh wait now theres veterans..where do they fit in? Are they not artists? Are graduates still students? But they go to art school so are they artists? As for the people from square soft being laid of for a long time, maybe not...but weather it's a long time ( which btw, what do YOU consider a long time master of all knowledge?) or a short time (whatever that is) it is still an issue with employment. Again, you said "good artist never really have employment issue" so are the square softs people issues not real? Is it a pretend lay off? Do half of them pretend to lose their working visas and pretend to leave the country...casue according to you its not REALLY an issue.
Look Vic, you made a brash generalization and now you are trying to fuddle some sense out of it but all your doing is contradicting yourself. Address your next post to yourself because your almost ready to quote me excatly.
05 May 2002, 09:21 AM
Wow Vic3k, you sure have it all worked out! You're just right about everything, and no doubt the smartest cookie on the block! Everyone, aspire to be like Vic3k, and see where it gets you in life! No doubt only the sky will be the limit!!! :applause: :applause: :applause: :applause: :applause: :applause:
05 May 2002, 11:18 AM
you make me laugh, i bet you don't have a job yet, if so no wonder with this kind of attitude and temper.
with all the flipping and flopping i lost your very well hidden msg about nothing.
i wasn't pretending to be anyone and wasn't trying to offend anyone. all i tried to do is pass my opinion on things, which is what it is. i was expecting you would put sense in me if i'm so far away from truth but to this moment nothing was said by you that would oppose my opinion and clearly state yours, instead i only saw bunch of flipped flopped (you favorite words) flames.
well i guess i will leave you with your beauriful self, i got a year to do in school, lets see how it goes after that....
oh Rob3D31 learn to listen to others instead of making them listen to you. oh and btw, i didn't read any previous msgs, so i might have contradicted something, but again this is just was i think and thoughts change, don't they? plz if you are so good at analyzing the flaws maybe you better off on a conveyor instead of gfx.
now that is your way of speaking
oh and one more thing, have you ever considered a posibility that english isn't my first language? it wouldn't even surpirse me if english is the only language you know. for some reason seems like it or you would have atleast some common sense in seeing missused words and a hard attempt of a non native english speaker to open himself up.
damn good thread wasted
ApocX i love you too:rolleyes:
05 May 2002, 08:37 PM
Vic3K, other day, we have conversation around table (as all do familys in time of food of course! :beer: :scream: ) And I mention your wisdom to my parents!!!!! They say you are must be VARY smart and mature, and that to get the jobs, we must have a POSITIVE ROLL MODEL! (Not the kind you makes in XSI!! LOL LOL :scream: :scream: :scream: :scream: )
What kind of job you have now? With such a noggin on yoour shoulders you must have GREAT GREAT job!!!! Vanvcouver sounds WONDERFULL! I will visit with family and get JOB THERE!
CHEERS!!! :beer: :beer: :beer: :beer:
05 May 2002, 09:00 PM
I can see that once you have written something you completely forget it and move on oblivious to yourself. So to remind what this has all spawned from and to remind you what the message is about ( without drawing you a chart ) I have quoted the original messages.....
1. Vancouver has quite a few companies the only downside is that there is little to no hiring going on. I graded VFS a little while back and of 3 or 4 classes of 3D only 4 people have jobs...I know there are multitudes of factors when it comes to employment I'm just saying don't pack your bags and head to Vancouver seeking your fortune. On a positive EA is hiring...very very slowly
NOTE this sentance..."I know there are multitudes of factors when it comes to employment"
2. no offence but a good artist never really has unemployment issue. in this idustry there is no moddle or low classes. you just got to be the best to get hired. well those 4 ppl from VFS got hired and i'm sure they actually were one of the best students in vfs at that time.
again no offence. but true guys, vancouver isn't a place for job opportunities. if you live here then fine but if you don't then don't try and leave some pie for the locals
Note this sentance "no offence but a good artist never really has unemployment issue."
Are you still with me? Heres is what the message is about....
1) Regardless of how good an artist you are, if the market is dry you WILL have employment issues.
2) The posts that followed worked like this...Originally I had said "there are multitudes of factors when it comes to employment" You disagred and said that a good artist will never have an employment issue..however in the post that followed you began listing different causes of employment problems for artists...in effect elaborating on and backing up MY ORIGINAL post that you disagreed with. Do you understand what flip floping means now?
If english is your first or second or third language it has no relevance, you clearly have a good handle on the language and know what you are saying...if only you could decide what you were thinking.
To make this as easy as possible for you to undertsand i will summarize....I am defending my opinion that good artisits will still have employment issues if the market is dry. Now, if you can decide which one of your posts you believe...because half of them support my opinion, we can either agree or disagree...
05 May 2002, 11:03 PM
1) I know for a fact that there are good artists who don't have a job, and that there are bad ones who do. You do the math.
2) Softimage, Max, Maya, are all the same basically. You want a job, you be prepared to use what they use.
(yes I work in the game industry, and yes I have to hire ppl sometimes)
05 May 2002, 04:42 AM
Chicago, IL suberbs.
05 May 2002, 04:58 AM
thanks Doubt, unlike some sarcastic flamers.
i got it down :wavey:
05 May 2002, 05:33 AM
Rob3D31 you really don't know when to quit do you? don't mistaken your special needs for other's.
good luck to you too and the future employers you will be arguing with :)
05 May 2002, 06:16 AM
" don't mistaken your special needs for other's. "...?
Try not to drool on yourself.
05 May 2002, 08:15 AM
omg. this is just hilarious now
05 May 2002, 07:47 AM
They're beginning to use xsi at work [valve], replacing max. Only problem is that all the plugins we use are still onlly made for max, and when someone builds a model in xsi, it still needs to be brought into max and exported with the plugin.
05 May 2002, 08:29 AM
yah comunity base of xsi isn't that big right now, after all xsi was born a day ago. but soon once comunity will grow i'm sure we can expect some cool plugs. hmm valve using xsi now hehe gooood
01 January 2006, 06:00 AM
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