View Full Version : subdMapCut command anamoly

06 June 2003, 04:26 AM
For a fairly dense subd object (like a character or something):

If I select a ring of edges and type subdMapCut at the script editor the edges aren't cut for some reason. Also, if I use subdMapCut -ch 0 it gives an error. Does anyone else get this behavor? It works fine for simple subd objects but differently for more complex ones.


CGTalk Moderation
01 January 2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.