View Full Version : Which shader to use for the Physical Sky background ?

10 October 2008, 05:57 PM
Hello :)
I'm trying to use Physical Sun and Sky with Maya, and i wanted to use a background for the Sky background.Unfortunatly i have no idea which shader to chose for the background ?
I tryed a couple of shaders but Mental Ray always shows an error sayin invalid shader.
Can you guys help ? :wavey:

Edit: is there any way of using the Sun/Sky system and have a realistic Sky from HDRI Image ?
Any way i can use a HDRI with the Sky shader and get IBL with the Sky system ?

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10 October 2008, 05:57 PM
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