Does anyone know how to bake the motion of an object that is being controlled by FX Linker?
I've got the basic movement that I want from FX Linker, now I want to bake that motion and go in and do some finessing.
I've tried 'motion baker' under the motion options panel. It puts the baked motion into an "After IK" channel in graph editor. Yet even if I adjust these keys, it has no effect. If I tell 'motion baker' to overwrite the keys and not use "extra channels" it totally changes the motion of the object.
Any help would be greatly appreciated.