View Full Version : Mechanical Animation in Motion Builder?
06 June 2003, 11:03 PM
Is it possible to create vehicle rigs for use in motion builder? What about things like pistons, cranks and gears?
06 June 2003, 12:14 AM
I'm betting you've already figured this out...
I've connected this machine as a test for how to rig mechanicals in MB. It worked and was a bit simpler than it was in lw.
All kinds of pluses for this program!!
06 June 2003, 11:46 PM
Using a combination of Relation constraints and Limits, it's possible to simulate most mechanical operations. I've seen vehicle rigs, with suspensions, robotic arms, you name it.
01 January 2006, 10:00 AM
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