View Full Version : history - ram : crash

10 October 2008, 04:27 AM
In Maya, you need to manage your history, or else if it gets too large - it will crash the app. So, often you'll need to take a minute to delete an objects history, or all the history or all objects, etc.

In Modo, does history behave the same? I've had a few crashes today and I'm wondering if it's related to history getting too large...

Otherwise Modo is countless times better for modeling than any 3D app I've used (Maya, C4D). No comparison, actually.

I can manage the history - if this is what's causing the crashing.

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10 October 2008, 04:27 AM
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