View Full Version : Adding shape source kills envelope??

04 April 2002, 07:43 PM
I've generated some shape souces for facial animation and enveloped my character.

As I tried to put a shape source into the mixer with the envelopeOperator active, my envelopOperator has been killed. WHY? As I muted the envelopeOperator, it worked. I raactivated it and I could combine envelope deformations with shape deformations. But why did I had to deactivate my envelopeOperator to put a shape source into the mixer?????

BTW: Is there another window were I can find my shape sources beside the explorer. Or can I make a kind of shape source windows or bar? I've seen some kind of this in the 'XSI What's new video tutorials'.

Thanks for help! :)


(Parts of this post are taken from another thread by me --> Shape Key after envelope)

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