This is my first tutorial, and my first one to post here,
trying always to make the ultimate use of 3DS MAX without depending on the 3rd party plug-ins. While browsing the net looking for a tutorial that can teach the best way to create a simulation of fire that behaves like a real one, I decided to do my own one that may make up for the rarity of such tutorials. It will be available now for everyone who shares the exciting of 3D with me !
I hope this would supply me with a good feedback ;)