View Full Version : WHAT IS WRONG WITH THIS RIG?!?!?! (MotionBuilder Problem, .fbx)

06 June 2003, 05:37 AM
Alrighty, I've been working ALL day trying to get this rig to work in Kaydara Motion Builder and I've worked out most of the bugs except 4!

So, I load up this .fbx file of mine (exported from LW of course), and I try to characterize it. Well, it gives me 4 errors and doesn't do it, and I can't figure out why I'm getting these errors! I modelled my skelegon rig identical to others that I've seen work with MB!

What is wrong? Policarpo! Helllp!

06 June 2003, 05:54 PM
Your character is facing positive Z in Lightwave. Negative Z turns out to be Positive Z in Motion Builder. You can spin the character around with the FBX root in MB to face Positive Z in Motion Builder before you characterize.

The next problem is you don't have the correct hierachy for Motion Builder.

Download this file and see how it is setup.

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